I recently moved my work to another computer and when I looked at a playblast of Rhea walking one of the hair pieces is, kind of flicking in an unusual way. so where the rest of the hair flops down this hair piece flicks and then snaps back into position. I'm not sure why its doing that so any advice would be greatly appreciated. Before I noticed it acting strangely the only things that had changed were: The computer I was doing it on, I had tried to create a collision object between The hair pieces and Rhea's body, (and because I'm using 2013) I had also tried using the ncloth collision object on Rhea at a point but it didn't seem to stop the hair from going through her head. I don't think Rhea's body is still a collision object although I'm not sure how I'd be able to tell it was. I had also checked the follicle that was misbehaving it seemed to have collision on , I turned it off and didn't make a difference, but when I went to look back it...
BA Hons Computer Animation Arts is a 3 year degree course at the University for the Creative Arts, Rochester, UK.