Saturday, June 29, 2013

CGAA Cinema: La Huida (The Runaway)

Take ten minutes to watch this award-winning short film written and directed by Victor Carrey.  It will make you want to write and direct films! It reminds me of Paul Thomas Anderson's wonderful Magnolia (1999) spliced with the whimsy of a Wes Anderson movie.  Enjoy.

Friday, June 28, 2013

CGAA Summer Speed Paint Challenge :28/06/2013

Little bit late on this one... sorry.

The Valley of the Moon

The deadline for this subject is Monday the 1st

Wednesday, June 26, 2013

CGAA Summer Speed Paint Challenge :26/06/2013

Another character based subject this time,

The Mirror Man

With this being a busy week for you guys I will gallery all three subjects on Friday.

The deadline for this subject is Friday the 28th

Tuesday, June 25, 2013

CGAA One A Day: On Departure

I love the style of this animation. The environment is portrayed so beautifully. It is really clever!

On Departure from Eoin Duffy on Vimeo.

Monday, June 24, 2013

CGAA One-A-Day: Premier Automne

Just saw this animation pop up on my Behance feed. Beautiful style with a sad story!

A video game grosses more than a movie - Opening weekend.

 I recently started playing (and subsequently recently completed) The Last of Us. Which was a rather intense, emotional video game experience. I loved it. But I saw this news post that caught my attention: (This game is a one console exclusive too - Imagine it cross platform)

The Last of Us (video game) beat Man of Steel money wise on the opening weekend.

The beauty of this is that Naughty Dog (The Last of Us) whilst having publishers, gets a good amount of money from their game. The VFX industry however barely makes a profit for their films. 

I hope this is a new trend. I hope the game industry looks at what Naughty Dog have achieved here and start realizing that THIS is what people want. Story, emotion, beautiful design and art.

I rarely watch films any more personally. It's all about TV seasons, because they get so much time to tell a cool story, over smaller episodes. So you don't have to have that big time investment of a film, but you get a lot more from that world. I hope that this carries over to video games now. NO MORE CALL OF DUTY'S WITH NO STORY OR SUBSTANCE!

Kind of related to this, but unrelated at the same time. Here's an interview with the creator of Heavy Rain and later in the video, Shenmue.

He talks a lot about story in games, and how too many gameplay mechanics makes it very hard to tell a compelling story.

Anyway, if you haven't yet; do check out The Last of Us.

CGAA Summer Speed Paint Challenge :24/06/2013

So this is traditionally a busy week what with the run up to New Designers and all.
However I will carry on posting up suggestions for you to chew on.

The Dragon Queen

Another character design subject.

The deadline for this subject is Wednesday the 26th

Friday, June 21, 2013

CGAA Summer Speed Paint Challenge : Bathory's Castellan

CGAA Summer Speed Paint Challenge :21/06/2013

Today's subject should sort out the Richard O'Briens from the Ed Tudor-Poles.

The Crystal Maze

A bit of Wiki history in the link below for those who aren't so age challenged. Of course you can also use the subject as given without the additional context.

The deadline for this subject is Monday the 23rd 

Start the fans please.

Wednesday, June 19, 2013

FAO Simon - 'Castellan'

Not sure what Jafar from Aladdin is doing brooding on the topmost turret of Countess Bathory's bloodstained castle... perhaps he's doing a job-swap with the real Castellan? 

ACT Concert 12th July - Book Your Seat!

As you'll be aware, Tom & Jordan are busy completing the animation to be projected at the Brubeck Concert at the Civic Hall on July 12th.  I've been asked to confirm how many of you would like to attend the concert, as I can get tickets organised + even a minibus!  If you could confirm if you want a ticket by way of leaving a comment on this post as soon as possible, that would be great.  Many thanks!

CGAA Summer Speed Paint Challenge : The Hulks of Star Flotilla Salamis.

Looks like it is just me and Phil today :)


CGAA Summer Speed Paint Challenge :19/06/2013

Today's subject is:

Bathory's Castellan

A bit of character design this time, multiple routes with this one, plenty of tropes to play with or a more considered, researched approach could be taken.

The deadline for this subject is Friday the 21st

Good luck everybody.

Trailer: The LEGO Movie (2014)

I was fully prepared to hate this movie on principle - I mean come on - but discovered to my growing disquiet that I was rather charmed by the faux-stopmotion CGI and the meta-gags.  The LEGO Movie - harmless fun, or another symptom of our cultural bankruptcy and enslavement by mega-corporations?  


Monday, June 17, 2013

FAO Simon - Hulk

Okay - this wasn't a 'speed paint' exactly - this took me about an hour, and I can honestly say that I'm as surprised by the result of this challenge as anyone!   It's all gone a bit Chris Foss!  I need to share with you that my spaceship (my 'Hulk' of the Star Flotilla Salamis) began life by me nicking the image of a Greek statue in keeping with Simon's theme, multiplying it, deforming it and then pulling it into some semblance of perspective and then... well, all at once, it was this!  Everything you think you're seeing on that space-craft - the texture, the structure etc. - came about through 'not drawing' anything!  Photoshop is witchcraft after all!

(This is my spaceship!)

CGAA Summer Speed Paint Challenge : The Cities of Mars

CGAA Summer Speed Paint Challenge :17/06/2013


Today's subject is:

The Hulks of Star Flotilla Salamis.

A bit of a Sci-Fi twist on some antiquity for you guys this time.
Blame Phil for posting that 300 trailer :)

The deadline for this subject is Wednesday the 19th.

Good luck everybody.

Friday, June 14, 2013

Thursday, June 13, 2013

CGAA Misc. The Curious Incident of the Dog in the Night-Time

With a fair few of my class mates working with Butch Auntie this summer I thought I'd share where CG Light-shows are going now as an industry. I have been walking past this show every morning for 2 weeks and for the first time, remembered to look it up only to find they're using Butch Auntie style projection art, rather then an elaborate set that need hundreds of stage hands to move and masses of mechanism which (thinking of my experience of watching Kerry Ellis hang off her flying device... and she wasn't going to defy gravity) can go very wrong.

The story is adapted from a novel of the same name written by Mark Haddon. The protagonist is Christopher Boone who has Aspergers Syndrome and is the narrator so the world is experienced from his perspective. The projected staging is meant to show Christopher's world and how his mathematically minded head interacts with the events that befall him.

I think it's good to see the CG art making their way into all arts now... even if there is contemporary dances' less rhythmic, but still just as pointless, brother "physical theatre" being used in this particular play. I've seen a lot of west end shows and it's the first time I've seen it used to this level and in a way that effects how the story is told. Pretty Cool...

... also, read the book! It's good.


Wednesday, June 12, 2013

The Supplement: Tim Walker

Tim Walker is a fashion photographer and filmmaker whose richly constructed sets and fragmented fantasy narratives should have immediate appeal for the CG Arts & Animation student. Indeed, I couldn't help but think of Lydia's recent Twenty To Nine digital set project while enjoying Walker's imagery. Walker's photographs are dreamlike and prickle with uncanny effects.  I love their theatricality and visual splendour.  Walker's worlds are like The Cook, the Thief, his Wife & her Lover meets La Belle et La Bete via Edward Scissorhands.