Sunday, December 27, 2009

Need a little help...

I no its only a day past boxing day, but I need a little help. Very simple...

How do I unlock and show, locked and hidden attributes?

Hope everyone had a great Christmas!

Unfortunately, its back to work tomorrow... (I'm still recovering from too much alchohol =D)

Have a great New Year...

Friday, December 25, 2009

Its Christmas!

Merry Christmas all, i hope everyone has a good day ^_^ xx

Sunday, December 20, 2009

M.R. James Ghost Stories on BBC Radio

The upcoming lineup on BBC Radio 7 starting Monday seems very relevant to the current First Year project. Tune in.

Oh Whistle and I'll Come to You My Lad
The tale of a curious artefact found in the ruins of a Knights Templar church.

The Tractate Middoth
Derek Jacobi introduces the classic ghost story of Doctor Rant. Stars Sam Dale.

Lost Hearts
Derek Jacobi introduces the tale of an orphan's haunted dreams of two ghostly figures

The Rose Garden
Derek Jacobi introduces a ghostly tale of the Goodmans, who open a doorway to the past.

Number 13
Derek Jacobi introduces another tale. Why doesn't Doctor Anderson's hotel have a room 13


Wiki Page:

Saturday, December 19, 2009

Advanced Beauty

For when you're bored of repeats and pulling crackers: check out Advanced Beauty for some thrilling CG 'happenings' created in response to sound. Click on 'podcasts' for a series of abstract non-narrative animations. For more similar animations visit Clear Magazine including 'Golden Ratio' - a short film from one of our own graduates - Simon Risbridger. Enjoy!

Friday, December 18, 2009

Merry Christmas from 'Tutor Phil' :-)

Looks like Christmas has started early - 'College closed'! Have a great holiday everyone - though the word 'holiday' may confuse our third years who I know are working incredibly hard to complete their minor projects; I'll be thinking of you and good luck to all of you! I'll be checking in with your respective blogs over the festive period between mouthfuls of roast potato and pints of real ale. See you all on January 11th 2010! Have fun :-)

Friday 18th - Rochester Campus is CLOSED!

Severe Weather Announcement

Friday 18th December 2009

Rochester Campus is CLOSED!


Does anyone know where I can get full versions of Maya 2010 and Photoshop CS3? I'm really fed up with trials. They cause so many deadline problems, and I cant find working programs anywhere!

Thursday, December 17, 2009

Tim Searle - Animator @ Farnham UCA

'Have I got some clips for you' - a public lecture by animator Tim Searle

16 December 2009

The University for the Creative Arts (UCA) Farnham will host the award winning animator, Tim Searle, for a free public lecture entitled 'Have I got some clips for you: A very subjective short history of British comedy animation'.

Since setting up Triffic Films in 1989 Tim Searle, who is an alumnus of UCA, has been involved with hit television shows including, The Catherine Tate Show, 2DTV and Have I Got News For You.

Events Officer Adele Wordsworth said: "It is very exciting to have an award winning animator lecture at Farnham, his talk will undoubtedly prove to be extremely popular."

The lecture will take place on Thursday 28 January at UCA Farnham at 6-7pm, and will be followed by a drinks reception. The evening is free of charge and open to all. Places are limited so to reserve a place, please, or call 01252 892682.

Panic Attack!

Someone just brought this to my attention - apparently it was made for not very much money, and the director has just been signed to make a blockbuster in Hollywood - it would seem there's lots of ways to break into the big time - Youtube being one of them. Just goes to show you don't know who's browsing the internet - so keep your blogs bright and shiny and just keep creating amazing stuff!

Sunday, December 13, 2009

Unseasonable 'Halloween'

On Monday (14th) at 11am in Lecture Theatre 2, I'll be showing the original 1978 Halloween, directed by John Carpenter, as part of the first years' 'unhomely cinema' series; any 2nd and third years are welcome to come along and enjoy some unseasonable thrills...

Friday, December 11, 2009

Great free tutorials

Going to share a tutorial website here if anyone's interested, and more importantly, they all are free. Ranges from beginner stuff to advanced stuff. Check it out here : clicky . Hope this helps some people :)

Wednesday, December 09, 2009

2nd Year - Transcription Briefing

F.A.O. CG Arts 2nd Years...

I'll be briefing your semester 2 Transcription project on TUESDAY morning (Dec 15th) at 10 am in the CG Arts baseroom - yes, I know you're deep into your narrative project, but it's very important that you get an immediate start and begin formulating your creative response. The Transcription project is a 'pilot' for your third year; I want you start thinking about specialism and areas you particularly want to focus on; we will be using this project to identify your strengths and ambitions. See you Tuesday - and good luck for the final push for Postmodernism!

Tuesday, December 08, 2009

Autodesk, Wacom comp

Hey peeps, just saw this site, thought you would like to have a butchers. here is a quote;

'In partnership with 3December, Autodesk's global celebration of 3D graphics, Wacom announces one of its largest prize giveaways yet.
Submit video and/or images, created with your favourite Autodesk application, for your chance to win a grand prize of a Cintiq 21UX, 2010 Mudbox and 2010 Sketchbook Pro.'

the webiste is maybe us inexperienced 1st years wouldnt have a chance but some of you other guys may have a good chance, check it out.

Monday, December 07, 2009

Emily Cronin - Thursdays

Just a reminder to any 2nd and 3rd years who are not yet aware that Emily Cronin is in on Thursdays to guide and advise re. Maya.

NCLOTH - help!

I'm using ncloth for the first time for this project and im not quite sure how to create the arm ncloth component. I have a spring mechanism with the geometry wrapped around being ncloth which folds in and out when squashed and stretched but when i try to create the arms and constrain the ncloth transform controls it screws up the whole spring.

i need the arms to 'flop' about rather than be solid as they are entirely made from cloth but as i already have the spring i don't know where to start not sure how much sense that made but if anyone has any idea how to solve this problem then please let me know!! if print screens would help i can put some up


Sunday, December 06, 2009

This week's movies...

As part of the first years' 'Environment' brief, I'll be showing Roman Polanski's Repulsion tomorrow (Dec 7th) in Lecture Theatre 2, starting at 11am, and the original The Stepford Wives in Lecture theatre 1 on Tuesday, starting at 2pm.

Any second or third years who want to join, feel free to come along for some 'unhomely' cinema.

See you there maybe.

How To: Bump Maps

I just commented this on someone's blog post, thought I'd make it fair and share it with everyone. This relates to greyscale bump maps in an example on a brick wall texture & its bump map.

Bump maps work from difference between what's most dark and what's most bright. It often doesn't matter how high or low contrast your bump map is, but the bump node in maya is sensitive so you will always tend set it's bump depth value low. (Less is more in bump maps, Alan will say this.)

Think of it as a height map. Dark goes in, bright sticks out, so if your bump has cement seams in between the bricks as bright areas, Maya will make them stick out in the render when actually it should be the bricks that stick out. (inverting your map sometimes helps to get started -> CTRL + i in PS)

So the seams in between the bricks should be dark. They should be darker than any "noise" on the bricks themselves otherwise the noise will compete too much and obscure the effect of the seams.

The bump map should also be free of any "shadow information" that the texture could still have had. (Textures should almost never have apparent shadows anyway)

A good bump map takes some painting in photoshop.


Im not sure if this is a maya problem or a computer problem, (im hopeing maya). When doind render previews im only getting a blue render screen with error message "free memory is low. memory exception thrown" when trying to render bump map and light tests. is there a way around this problem in maya? any ideas?

Dissertation feed back


To let all third years know ( as you probably already do), dissertation feed back dates have been posted on myUCA if everyone can make sure everyone knows.

"Your DRAFT feedback tutorials are:

Tues 8th December and Tues 15th December

Please check against your timetable for your time slot."

Saturday, December 05, 2009


hey guys im jack, im a 1st year.
My blog is
I have also linked to this blog if you look at the top right of my blog page :)

Friday, December 04, 2009

'Tutor Phil' is on here too...

Hi CG people - one and all!

Thanks to Liam for setting up this 'central resource' - let's keep it positive and community-minded; if you want a whinge, do it elsewhere. With your help, this blog could become a very valuable 'skills & experience library' for all concerned! Here's to 'the co-operative'! :-)

Hi - Liam Scarlino

Hey all, I'm Liam, I'm a third year student, from Bedfordshire.

Here is my blog, and here is my flickr.
Drop me a message about anything at all really (


Hi - Pol Winandy


I'm 3rd year Pol from Luxembourg. Here are my links, browse, add, follow, comment and stuff!

Personal Blog:

Current Project Blog: KIIRO BLADE

Youtube Channel: (All my decent films are on there)

Band: (oldschool hardcore, dont go there if you don't like heavy music)

I also do electronic stuff: (Electronica, House & some Trance)

Post your stuff!

Hey - Jon Stewart

Just posting my blog sites here, any follows shall be gratefully returned :)

My blog: HERE!

Kiiro Blade A Short film! by Jon Stewart and Pol Winandy

My Youtube : here.


Intro - Post your emails!

Hey all, I'm Liam, a third year student.

Everyone is now using blogger on our course, and there's a nice community growing with people following each others blogs and helping each other with issues. Not everyone is linked up to each other though, and I thought a central blog for the course which everyone could post to would be a pretty nice idea. It would also mean that rather then relying on the slow blogfeed and having to surf through the 70 odd blogs that we have between us, we can just come straight to this one.
With a large knowledge base between everyone a lot of issues could be resolved fairly quickly, and so any problems can be posted here, and we will all have quick access to them.
Also if anyone has found any good tutorials, has started a new project blog, has had a breakthrough they're pleased with, or whatever else, they can whack it on here.
Just put a subject in the post title (eg. ISSUE - Blend Shapes, TUTORIAL - Advanced Rigging etc) and blog away.

If you want to join comment here with your email address (can't do it via linking) and I'll send you an author invite so you can post properly as with your personal blog. If you don't want your email address published then just send me one ( saying that you want in.
When you've joined post saying hello, a link to your blog and whatever else you want.
Don't just follow, join in!

Cheers, hopefully hear from you all soon!

Liam x