I'm starting to add blend shapes for facial rigging and have done the first one 'Eee' involving the clusters fine. I'm now doing 'Uuu' and am following the tutorial exactly however when I go to all inputs of the head and move the blend shape input below the skin cluster and tweak ones then attempt to drag up the blend shape editor from 0.000 to 1.000 my character's head moves back slightly. Below are the head before I attempt it and after. Do you know of any way to stop this happening? Thanks! Emma
BA Hons Computer Animation Arts is a 3 year degree course at the University for the Creative Arts, Rochester, UK.