I recently started playing (and subsequently recently completed) The Last of Us. Which was a rather intense, emotional video game experience. I loved it. But I saw this news post that caught my attention: (This game is a one console exclusive too - Imagine it cross platform)
The Last of Us (video game) beat Man of Steel money wise on the opening weekend.
The beauty of this is that Naughty Dog (The Last of Us) whilst having publishers, gets a good amount of money from their game. The VFX industry however barely makes a profit for their films.
I hope this is a new trend. I hope the game industry looks at what Naughty Dog have achieved here and start realizing that THIS is what people want. Story, emotion, beautiful design and art.
I rarely watch films any more personally. It's all about TV seasons, because they get so much time to tell a cool story, over smaller episodes. So you don't have to have that big time investment of a film, but you get a lot more from that world. I hope that this carries over to video games now. NO MORE CALL OF DUTY'S WITH NO STORY OR SUBSTANCE!
Kind of related to this, but unrelated at the same time. Here's an interview with the creator of Heavy Rain and later in the video, Shenmue.
He talks a lot about story in games, and how too many gameplay mechanics makes it very hard to tell a compelling story.
Anyway, if you haven't yet; do check out The Last of Us.