Thursday, November 14, 2013

FAO CGAA Year 1: Secret Lairs OGR 2 - 20/11/2013



Wednesday, 20th November is your second Secret Lairs Online Greenlight Review (OGR)

Your OGR is to be presented as a single Scribd presentation on your blog, beginning with your name, date, and project title.  I suggest you save your documents as PDFs before uploading to Scribd, as this should mitigate against formating glitches. Your OGR presentations should be uploaded to your blogs by 10 pm on Wednesday 20th November. Written feedback will follow as a 'comment' on your OGR post.

Secret Lairs OGR 2 'The Pitch' - What do you need to present?


1) A written character profile (revised). 500 words max. To include a single definitive influence map and any resolved character drawings.

2) A short written statement identifying your visual concept (revised) in relation to your character's secret lair. To include a single definitive influence map.

3) Final 16:9 Concept Art (Secret Lair).

4) A short written statement identifying your visual concept in relation to your hero prop (revised).  To include single definitive influence map.

5) Final Concept Art (Hero prop).

6) In addition, your OGR should evidence that you are up-to-date with your film reviews and ongoing CG Artist's Toolkit project work (life-drawing/Maya tutorials/Meg's animation exercises etc). Students who use their OGR to manage their weekly tasks in this way manage their workloads more successfully.

Please note: your OGR should be a professionally presented, spell-checked, with an emphasis on graphic design, layout and project branding. For some useful examples of previous OGRs, go here and here.   

Please use your network of creative partners to ensure everyone is familiar with the OGR requirements.  

You need to think of this second OGR as a 'Pitch'.  What you want now is an actual 'Green Light' - to have your designs signed off so you can take your lairs into production.  Therefore, you need to ensure your concept paintings are finished, finessed, distinctive in terms of their visual concept and production design, and that they're engaging, exciting and communicative of your character.  Put simply, your second OGR is out to impress, to convince and to inspire confidence.  

'Be amazing!'





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