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@Alan: Camera Troubles

I'm using the camera rig you designed, minus the diagonals and thirds planes, but when I try to look through the camera, all it can see are three of the spheres in the scene and nothing else.

What the scene looks like; outer membrane obnoxiously pink for ease of visualisation.

What the camera sees.

Any ideas? Thanks in advance.
- Meg L

Comments

  1. Meg I know I'm not really best for advice but have you tried reloading the image plane inside the inside the camera (representative by a little rectangle). It happened to me a lot in the previous project. If you start bringing it between scenes Maya can loose track of where that thirds plane is coming from. I hope your problems get sorted soon!!

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    Replies
    1. Thanks Shan, unfortunately I removed the image planes before I imported the camera into the scene, so it may be a case of me just remaking the camera if I can't wrestle it into submission (really don't want to, I've already set up most of its animation). Thanks, though!

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  2. Ah man, there may be a way of copying the information in the graph editor and assigning it to a new camera to save you loosing all that information. But you will have to make sure its in the exact same position as the camera before. Of course I don't know for sure but it's worth having a look into at this stage of the project.Or you could always just create another thirds plane? :)

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