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@Alan: Maya Rendering Lag/ Memory error

Hey guys, how can I diagnose this error in Maya? I am unsure how to track down the nodes that are causing this error in my scene:


// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored // 


Also can anyone confirm if this error is connected to render time and how quickly a render is processed?

Thanks

Comments

  1. Hey Andriana,

    Having looked around there doesnt seem to be an 'easy' fix for this. It seems to be a geometry error associated with nodes that haven't been properly deleted. A couple suggestions:

    1. Try optimizing your scene. File > Optimize Scene size. This might kill any unused nodes that are conflicting with existing ones. Might effect your history though?

    2. This might take a while but, add everything to a layer and start turning off geometry and rendering one by one until you find the culprit. Once you've found it, try renaming or deleting it in the Outliner.

    Hope this helps.

    ReplyDelete
  2. Thank you Tom! The second option helped out :)

    ReplyDelete

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