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HELP: Mental Ray Problem

Hi Guys, I posted on my blog yesterday hoping for answers, then realised I should have posted it here;

Hey everyone, I've spent most of today trying to figure out why Mental Ray leaves blotches all over my renders?

I've been using my very basic pre-vis block models for the rendering, just to work out how the lighting will play out.
(Image Below)

Comments

  1. Im not sure but I think it has something to do with the number of light rays, they get spread out after a few bounces and you get blotches. I think Final Gather will eliminate it or if you turn up the number of rays used it will thin it out (i think the default is 20)

    Again, I could be wrong on this one :)

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