I'm trying to make, in Maya, a nucleus divide into two separate nuclei. Alan showed us how to do this by merging two spheres somehow, so that as they got further apart from each other, the middle seemed to stretch them both. This method didn't involve actually messing with the vertices or anything on the spheres themselves, but it actually added another piece of geometry in the middle of them.
Do any of the pros out there know what the tool or option is called to make this? Image related; it's the splitting of nuclei that I'm trying to make. You can see where the middle of the two blobs stretches until it breaks.
Thanks! ! ! ! ^.^
Do any of the pros out there know what the tool or option is called to make this? Image related; it's the splitting of nuclei that I'm trying to make. You can see where the middle of the two blobs stretches until it breaks.
Thanks! ! ! ! ^.^
Hello
ReplyDeleteAlan used two nurbs spheres. not polygon spheres.
Right Mouse Button click on the two spheres into the isoparms.
Selected the two nearest circular edges
Went into the Edit Nurbs menu under the Surfaces menu set
Then Surface Fillet-Circular Fillet
Hope this helps
Oh sweet, thanks Ethaaan!!!!!!!!
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