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Showing posts with the label demoreel

FAO CAA Years 2 and 3: Collaboration Assessment and Demo Reel Tutorial

Year 2 & 3 please be aware that... Year 3: The Pipeline 1 turnaround/demo reel shot 'how to' tutorial is now online. You can find it under the Pipeline 1 tutorial set. Please take this video into consideration when planning your Minor Project assessment. Year 2: Your Collaboration feedback and grades are now online on MyUCA. Please note that we will discuss your grade and feedback in more depth during the Premise tutorials.

FAO Year 3: Pipeline 1 Texturing Tutorials and Creating Demo Reel Shots

Texturing Tutorials Creating Demo Reel Shots (Preview) Attention all third year students - The Pipeline 1 (Jetpack Jones) texturing and turnaround tutorials have been updated to work with Arnold and Maya 2018+.  Many of you are reaching the stage where these tutorials are going to help support the next stage of your project. Including, helping you light, texture, and present your work for your submission where a 'demo reel' shot is a must. Please make sure you watch these to at least understand the possibilities and what is expected of you for January. The tutorial topics include... Texturing tutorials: Baking normal maps, setting up lighting. Creating Arnold shaders for clothes, skin (subsurface scattering), and normal maps. Blocking out colour maps, exporting geometry to Mudbox, painting in Mudbox, adding decals, and using Xnormal to create ambient occlusion maps. ( Link ) Demo reel (turnaround) tutorials: Rendering turnaround and static beauty, ...

Fox's Biscuits - Vinnie The Panda - A 2D to CGI Character Pipeline Unpacked!

Thanks to Andi for sharing this!

Mindblowing DemoReel

dono demoreel 2011 from dono et frenchman on Vimeo . Saw this inspirational piece on the Gnomon Facebook page. Just goes to show what hard work can produce! NOTE: Not affiliated in any way with The Gnomon School Of Visual Effects