Just found this nice little article on Edge Magazines website. Some choice quotes. http://www.next-gen.biz/features/art-cg-cinematics "Movies based on games are rubbish. Movies based in games are incredible." "It stands to reason that as games approach realtime parity with cartoons, live action drama and Hollywood special effects, the job of the CG video maker might diminish. Why sacrifice a consistent look and a degree of creative control when you can keep it all 'in-engine'? But of course it's not that simple. So long as there are genres that can't emulate cinematic storytelling - the RTS, rhythm action game or gawky deathmatch shooter, for instance - the need for pre-rendered video remains. " "...the job of the CG maker to react to unpredictable changes." "There's always the temptation to hold back on work in progress, to fine-tune elements and make 'wow' moments for the client. But that can be a dangerous strategy. The...