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FAO CAA Yr 1: Project #2 / The What If Metropolis 2017: Examples Of Previous Student Work, OGR #1 Requirements & Your Creative Partnerships



At Tuesday's What If Metropolis ('WIM') briefing @ 2pm / Lecture Theatre 1, you'll once more encounter Computer Animation Arts' 'mysterious blue box' and everything about the way this brief works will become clear and your next creative adventure will begin in earnest!

If you haven't done so already, download the brief from myUCA. 

By way of preparation, I want you all to spend some time looking at the brief and likewise these examples of previous student work, which should demonstrate quite clearly the relationship between concept art and the creation of highly original digital sets in Maya.  Also included in this post is the date and requirements of your first OGR - which takes place very soon after the briefing. You need to think about your time management from the outset, as you have a lot to do in seven short weeks!


Vanlig / Concept painting / Meg Robson

Vanlig / Digital set / Meg Robson


Crit Presentation


Art Of



Einheit / Digital set / Adri Lopian


Art Of


Denoria / Digital set / Deanna Crisbacher

Art Of

Charlie Serafini

Haute / Digital set / Charlie Serafini


Crit presentation

Obiton / Digital set / Eva Pennington


Art Of

New Calyx / Digital set / Julien Van Wallendael







Thursday, 1st November is your first 'WIM' Online Greenlight Review (OGR)

Your OGR is to be presented as a single Scribd presentation on your blog, beginning with your name, date, and project title.  Save your documents as PDFs before uploading to Scribd, as this should mitigate against formating glitches. Your OGR presentations should be uploaded to your blogs on Wednesday 1st November.  Written feedback will follow as a 'comment' on your OGR post.

'WIM' OGR Part 1: What do you need to present?

1) A brief written summary of your artist/designer's key principles/ideas/themes/concepts/works (i.e. you need to show me you've researched your WIM collaborator thoroughly and understand why they make the work they do).

2) A definitive influence map illustrating your artist/designer's key principles/ideas/themes/concepts/works (i.e. you need to show me that you're able to identify and isolate the visual language of your WIM collaborator effectively).

3) Your travelogue - minimum 1000 words: describe your city to me! (What it looks like, who lives there, what characterises the city, what makes it unique? Your travelogue should be highly descriptive, as you'll be using it from which to derive your thumbnails, concept art, production art and final digital set. You should of course give your city a name!).

4) Your thumbnails in response to your own travelogue (numbered please) - minimum 75.

5) In addition, your OGR should evidence that you are up-to-date with your film reviews and ongoing CG Artist's Toolkit project work (life-drawing/Maya tutorials/Nat's animation exercises etc). Students who use their OGR to manage their weekly tasks in this way manage their workloads more successfully.

Please note: your OGR should be a professionally presented, spell-checked, with an emphasis on graphic design, layout and project branding.  For an example of what I'm looking for from you at this first creative checkpoint see below:




Please use your network of creative partners and social networks to ensure everyone has seen this post and is familiar with the requirements of the OGR 01/11/2017


And finally.... your Creative Partnerships!



Starting now, you're being grouped into creative partnerships for the duration of WIM 2017.  What's a creative partnership?  While we expect you're all following each other's blogs as a matter of routine, you're now being asked to give your specific and undivided attention to supporting the creative development of classmates in your respective creative partnership. Everyone likes receiving feedback, but not everyone is giving it and I want to see much more buzz and critical discussions going on between you all. It doesn't mean you suddenly stop taking an interest in everyone else's project development, it just means you now have additional specific responsibilities to your project partners. You're going to be going through lots and lots of ideas as you seek to establish your response to this new brief and I want to see you working together proactively - and standing up to each other too. If you think your partner's ideas aren't communicating, you should say so - constructively.

Your creative partnerships should feel active and exciting - you're learning how to collaborate and build professional working relationships - and no radio silence please. If you don't interact with others positively and proactively you're being unprofessional - simple as. Get involved. Be useful. Be honest. Come up with solutions. No 'lurking' please (that's the practice of being active on social media but not sharing or participating) - get out there and be a force for good!

Your Creative Partnerships for the duration of WIM18 are:

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