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Cloth SImulation Problems



For wire's fall I used cloth simulation. One building and the street were selected as rigid bodys.
How to properly save wire's animation so it works each time the scene is opened?
Also the street no longer seems to have a shader which was asigned, instead there is only the main lambert.
And it doesn't render street also.

Any advice could help

Comments

  1. Hi Jolanta

    A series of problems here...

    Cache...
    1) Select the cloth and under the Ncache menu select 'Create New Cache - Options'.
    2)Set your preferences and make a note of the directory. Click Create. Once created you can take this will be part of your project. Warning - Cache can be gigs in size so if you create more than one (ie you edit you cloth and create a second) don't forget to delete the old ones.

    Collision
    1) Did you use the 'Nmesh - Create Passive Collider' to create your ground collision?

    FYI - You can use a duplicate plane below the original to house the collision. Just turn off primary visibility etc in the render stats (attribute editor) so it doesn't cause problems with the main render.

    ReplyDelete
  2. Thanks a lot, it seems everything is working now :)

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