Skip to main content

Posts

Showing posts from October, 2017

Post With The Most 29/10/17

It's been a big busy month for all of us here on Computer Animation Arts ; the first years have just had their very first submission, the second years are doing battle with their collaboration project and the head-spinning intricacies of postmodern cinema, the third years have just handed in their draft dissertations, and the YPGTTO production team is putting the finishing touches to our animated adaptation of The Young Person's Guide To The Orchestra in what can only be described as a race against time. But let's begin with something altogether more serene and restful.  One of my favourite activities in a CAA week is life-drawing, when the campus's roomy project space fills with easels and the soft tearing of masking tape.  Of course the weekly life-drawing classes are opportunities for students to refine their technical knowledge of anatomy, weight, pose and gesture, and yes, with every drawing our students undertake, their personal style enriches and consoli...

FAO CAA Yr 1: Invisible Cities Formative Feedback @ Your myUCA Accounts

Your Invisible Cities proformas are now at your myUCA accounts. This is the first time you will have received feedback, so read it very carefully. Then read it again! If I've asked you to email me and make contact, please do so. Remember, this grade is formative - it is for your guidance only, and it's my way of expressing the concrete reality of course expectations while there's plenty of time and opportunity for you to improve what you need to improve and achieve something extraordinary. As I've said many times already, my interest now is in ensuring that come the end of term and your WIM summative assessment, you are more confident, more skilled, more organised, and more professional. No standing still please and no sulks. If in doubt, look at the assessment criteria - and then read my feedback all over again. Obviously, if you do have any questions or if there's anything I've written you don't quite understand, let me know - but no email r...