tag:blogger.com,1999:blog-9009030164560299615.post9082590199293094158..comments2024-03-11T11:39:53.352+00:00Comments on Computer Animation Arts: @Alan Maya hair dynamic issue (Rather urgent) Alan Postingshttp://www.blogger.com/profile/09282179748734196674noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9009030164560299615.post-4979403610795767632013-05-05T11:39:47.319+01:002013-05-05T11:39:47.319+01:00ok.
This may be an obvious question but how can y...ok. <br />This may be an obvious question but how can you tell if an object already has a passive collider on it/ how do you remove it?<br />Even though I am already rendering I'll bring in the scene next week to show you what I mean, however I have a suspicion that it will behave different on the uni computers, (since it did that once already).Pixipuihttps://www.blogger.com/profile/17470196552980413600noreply@blogger.comtag:blogger.com,1999:blog-9009030164560299615.post-19331760661950349402013-05-05T10:23:53.345+01:002013-05-05T10:23:53.345+01:00Unfortunately I would need to explore your file to...Unfortunately I would need to explore your file to correct this problem. However, if the hair is NHair then the collision object should be a Passive Collider. Also, make sure that the hair is not under (penetrating) the collision object - Eg The collision object should be under or away from the follicle and hair curve.Alan Postingshttps://www.blogger.com/profile/09282179748734196674noreply@blogger.com