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@Alan Turnaround Problem

I ran into a problem on my turnaround where the hdrmap used as a light is visible in the cookie jar when its suppose to be invisible.

How do I stop the Hdr-map from appearing in the cookie jar?

Thanks

Comments

  1. You need to got into the render stats of the HDR dome and turn off visible in reflections and refractions.

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  3. Look for 'mentalrayIbl1' in the outliner (unless you renamed it) and then go to the 'mentalrayIblShape1' node.

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  4. (I think I may of tried that before.. testing it now)

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  5. Ok if that doesn't work go to the rendering menu, lighting/shading, light linking editer, light-centric and diconnect the cookie jar geometry from 'mentalrayIbl1'

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    1. Alright I'll try that if it doesn't work this time

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  7. I think the first idea may have worked, I'm not sure why it didn't work the first time but I imported the file, turned off primary visibility (which seemed to have a result unlike last time) and visible in reflections and refractions.
    Thank you for the advice (FIngers crossed it stays fixed)

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